SPACEVR RAISES $1.25 MILLION{Traveling to space is about to get a good deal simpler

The firm has just declared that they have raised a considerable sum of seed financing led by a $1 million investment from Shanda Group along with another $250,000 from Skywood Capital. The investments will be used to quicken the continuing development and launching of SpaceVR’s Overview 1, what they are saying will be the world’s really first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the centre of San Francisco’s appearing nano-satellite business. The startup is looking to make the most of the latest in satellite technology that is miniaturized to create breath-taking and immersive space travel encounters that can be seen on all existing virtual reality devices. SpaceVR’s state-of-the-art satellites, called Overview 1, will give users incredible panoramic views of Earth from space and allow them to experience the really first 360-degree video content from Low Earth Orbit. SpaceVR Creator and CEO Ryan Holmes will be introducing Overview 1 during his keynote remarks titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
Their Overview 1 satellite and SpaceVR enables you to experience space in 360 virtual reality.
SpaceVR and their Overview 1 satellite allows you to experience space.
At the origin of every major problem – climate change, instruction systems that are bad, war, poverty – there's an error in outlook that these things do us affect, that these things are separate. We built Overview 1 to change this. A new perspective will be provided by opening up space tourism for everyone in how information is processed by us and how we see our world. Astronauts that have had the chance to to encounter Earth and outer space beyond its bounds share this outlook and it's inspired a much better means to be championed by them. We consider that this can be the highest priority for humankind right now,” described Holmes.
The Overview 1 microsatellite.
The Overview 1 microsatellite.
The miniature Overview 1 virtual reality satellite is equipped with two 4K sensors that have been paired with a 2D 360° camera and several wide field of view lenses that can capture an immersive sphere of video. The VR satellites will offer you users an unprecedented view of space, and the planet Earth that has only been accessible to your handful of astronauts that are lucky. Now the strategy will be to launch a fleet of Earth-bound Overview 1 satellites, though the firm expects to expand far beyond our planet and send their cameras through the solar system.
After now and the successful financing of their Kickstarter effort this first round of investments, SpaceVR is on track to have their first demonstration Overview 1 satellite launched and operational just as early 2017. While the satellite and the earth communication systems that are required remain developed, the company may also be focusing on content delivery and distribution channels for their 3D orbital encounters. Finding the right outlet is an important step although I ca’t picture the firm will have much trouble finding interest.
You're able to see the SpaceVR Kickstarter video here:

While the original strategy for the Overview1 and SpaceVR was to develop a camera to capture the encounter aboard the International Space Station, they decided to develop their small sovereign satellites and changed directions. SpaceVR wo’t be determined by the astronauts, who've limited time available, on the ISS for capturing new footage by having satellites that they control, but rather they're able to just do it themselves. SpaceVR is working on the development of Overview 1 with NanoRacks, a company that specializes in helping new businesses develop and launch space technology capable of being deployed from your ISS. You can find out more about SpaceVR, and register to pre order a year’s worth of VR content (for just 35 dollars!) on their site. Discuss further in the SpaceVR newsgroup over at

If you desire to visit space, you need a Donald Trump-sized bundle or the type of patience only the Dalai Lama can relate to. A new business called SpaceVR desires to alter all that, and you'll just need a VR headset and $10 to orbit the Earth if it's successful.

The firm established a Kickstarter today to make this happen. The strategy will be to send a tiny 12-camera rig that shoots at three-dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. New virtual reality footage will be available every week, but will only be accessible with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO puts it, "it is like Netflix, except you really get to head to space." "It is LIKE NETFLIX, EXCEPT YOU CAN GO TO SPACE."

SpaceVR is asking for $500,000 to cover launch costs and the first year of operations, with backer levels that begin at one dollar and go all the way up to what DeSouza calls the "extreme encounter" — viewing the VR footage while on a parabolic flight. (In the space sector, planes which make parabolic flights are fondly known as "vomit comets."

You can get a year-long subscription by giving $250, which also grants you early access to the content to SpaceVR front up. Other donation rewards contain things of here the camera, a Google Cardboard headset like 3D models and files, and there are degrees where you can sponsor whole school's worth of access or a classroom to SpaceVR.

Once SpaceVR gets a few recording sessions out of the way, they will have the astronauts move the camera to different locations around the ISS.


The goal will be to live stream the virtual reality experience, but the difficulty right now is bandwidth — particularly, the connection to the World of the ISS. The space station can send data at 300 megabits per second to Earth, but businesses with equipment on board just have entry to half of that. But DeSouza says they will be requesting more. SpaceVR would want access to around 60 megabits per second to do high quality live streaming virtual reality from the space station, DeSouza says.

Manner down the road Holmes and DeSouza see numerous other possibilities for his or her virtual reality experiences, like joining astronauts or riding in the spacecraft with them as they reenter the atmosphere of the Earth's. But that all will have to wait until the first footage was sent back and everything looks alright. "We are so dead-focused on 'just get it done' that the whole storytelling aspect is something we are going to need to look at afterwards," Holmes says.

I was given a Galaxy Note 4 version of the Gear VR and some noise canceling earphones, and for three minutes I got to pretend I was standing at Cape Canaveral watching a Falcon 9 rocket take off. I have heard enough about the strong beauty of rocket launches to understand there's no substitute for being there. But virtual reality was undoubtedly the next best thing.

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